The bowler delivers a perfect yorker at the death. A well-timed pull shot races to the square leg fence. The captain sets an attacking field with three slips and a gully. A knuckle ball deceives the batsman completely. The captain declares the innings closed.
The umpire signals a wide as the ball sails past leg stump. A slow outfield turns a certain four into two runs. A switch hit surprises the bowler and the fielders. A draw is declared after five days of hard-fought cricket.
A run out at the non-striker’s end changes the game. A no-ball gives the batsman a free hit. The nightwatchman survives a tricky final over. The series is decided in the final match.